You may trash a Copper from your hand for +. Worth 1 per 10 cards you have (round down).Įach other player discards down to 3 cards in hand. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). The first time you play a Silver this turn, +. You may put a card from it onto your deck. You may immediately put your deck into your discard pile. When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. "R" means cost reduction and is combined with coins/coffers because it increases buying power similarly.ĭiscard any number of cards, then draw that many.It is combined with actions/villages because it increases the number of actions you can play similarly. "P" means allowing you to play another action from your hand ( Conclave, Imp, etc.) or from the supply ( Command variants) as part of playing that card, possibly more than once ( Throne Room variants).(Parentheses denote the likely equivalent or indirect effect of the card.). on gain) and "**" denotes more persistent conditions (e.g. Asterisks denote any other effects that relate to the card beyond the turn when it's played: "*" denotes one-shot conditions (e.g."C" means when you call a Reserve card."N." means on all or indefinitely many future turns. "N" in a data column means on your next turn, "NN" means two turns from now.Most data columns indicate the card's effect on the turn when you play them (or the turn when you buy them, for Events the turn when you receive them, for Boons/ Hexes etc.) The main exception is the VP for Victory cards, which are just the VP from having them in your deck.Here is the list of all Dominion card shaped items, such as events, ways, cards, ETC.
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